Limit Break

Like every other playable character in Final Fantasy VIII, Quistis has a Limit Break: Quistis' Limit Break is Blue Magic, which then branches out into different and very useful spells. You will need different items to learn these spells, and they will only become accessible once she learns them. On a completely off-topic note, Quistis' Limit Break greatly resembles that of Final Fantasy X's Kimahri Ronso's, except for the fact that Kimahri sort of "steals" the abilities as opposed to Quistis' needing to learn through items.

Laser Eye
nothing needed
Laser damage
(one enemy)
Ultra Waves
requires Spider Web
Earth-elemental damage
(one enemy)
Electrocute
requires Coral Fragment
Thunder-elemental damage
(one enemy)
Aqua Breath
requires Water Crystal
Water-elemental damage
(one enemy)
Micro Missile
requires Missile
Gravity damage
(one enemy)
Acid
requires Mystery Fluid
Bio-ailment damage
(one enemy)
Fire Breath
requires Inferno Fang
Fire-elemental damage
(all enemies)
Gatling Gun
requires Running Fire
Series of non-elemental damage
(all enemies)
Bad Breath
requires Malboro Tentacle
Casts all status ailments
(all enemies)
Homing Laser
requires Laser Canon
Non-elemental laser damage
(one enemy)
LV ? Death
requires Curse Spike
Casts Death
(all enemies)
White Wind
requires Whisper
Restores HP
(all party members)
Mighty Guard
requires Barrier
Casts Shell
(all party members)
Degenerator
requires Black Hole
Sends enemy into another dimension.
(one enemy)
Shockwave Pulsar
requires Dark Matter
Excessive non-elemental damage
(all enemies)
Ray-Bomb
requires Power Generator
Excessive non-elemental damage
(all enemies)


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